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Monday, February 21, 2011

Tech level color code legend



0
Pre-Industrial
Primitive Age

1
Pre-Industrial
Bronze & Iron Age

2
Pre-Industrial
Middle Ages

3
Pre-Industrial
Renaissance

4
Industrial
Steam Age

5
Industrial
Industrial Revolution

6
Pre-Stellar
Nuclear Age

7
Pre-Stellar
Analog Age

8
Pre-Stellar
Digital Age

9
Early Stellar
Fusion power

A
Early Stellar
Jump Drives

B
Average Stellar
Starship Age

C
Average Stellar
Asimov Age

D
Average Stellar
Holodeck Age

E
High Stellar
Floating Cities

F
High Stellar
Live forever

G
High Stellar
Global terraforming

H
Extreme Stellar
Rosettes

J
Extreme Stellar
Ringworlds

K
Extreme Stellar
Dyson’s spheres

L
Extreme Stellar
The Eternity Artifact

Earthquake in New Zealand

Believe it or not, I've got one regular here at Lances to Lasers from New Zealand and have a father and son X-Box [Halo 2 & 3 and a little Forza as well] tandem on my friends list.  I'm not sure where any of them are located there, but a 6.3 magnitude quake just hit the South Island.  I hope all is well.

Saturday, February 19, 2011

Thursday, February 17, 2011

Mercenary Unit - Unidade Especial de Intervenção

Unit Name - Unidade Especial de Intervenção
[Galangic - Special Intervention Unit]

Unit Size - 80 men

Unit Prestige - 7

Unit Skill level - Average

Rank Structure:
  • Rank 0 - 12
  • Rank 1 - 16
  • Rank 2 - 16
  • Rank 3 - 20
  • Rank 4 - 12
  • Rank 5 - 2
  • Rank 6 - 2
Specials - Militarily backed

The UEI hails from Monance [0709] and is directly backed by Monance's fledgling military.  It is believed that after a few more years gaining experience, the unit will return to Monance and provide the core cadre for the remainder of Monance's security forces.

Sunday, February 13, 2011

I wish I had artistic talent....

....and was able to communicate in the same fashion as some of these folks.


Traveller Mercenary logo

Playing around with Inkwell Ideas Coat of Arms java app and came up with this for one of the mercenary units I made with Book 1 - Mercenary.

No name yet for the unit and once I figure that out and how to format it, I'll post the details.

And here are a few more:



Wednesday, February 9, 2011

Kairo

Population code 9?
Found over at Concept Ships.

Sunday, February 6, 2011

For no particular reason

I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tanhauser Gate. All those moments will be lost in time, like tears in rain...... Time to die.



Updated Hexographer map

I decided to make a few corrections to major trade routes, trying to make sure that all A & B -class starports were included without too many backwaters were included.  I also added an old Dominion jurisdiction marker from back in the days before the rebellion/civil war devastated the subsector capitol at hex 0707, now a desert world with less than 100,000 persons.

This doesn't quite meet the Traveller maps that many seem to be able to put together, but it will work for my purposes of solo play and universe development.  Please feel free to critique.

A map key:
  • the ring indicates the presence of Gas Giants in the system
  • blue - water is present on mainworld
  • white - no water is present on mainworld
  • yellow - there are fluid oceans on mainworld, but not H20
  • star - Naval base
  • triangle - Scout base
  • spear - Research facility
  • pi - TAS facility
  • red diamond - Pirate base

Saturday, February 5, 2011

Playing with Hexographer

If you have never been over to Inkwell Ideas, swing by and check out some of the cool applications, including a free version of their great old school mapping program Hexographer.  I had a license at one time and now that they have added even more great features, I might have to renew.  Don't forget to check out their cool Coat of Arms designer as well.

Wednesday, February 2, 2011

What I'm currently reading: The Reality Dysfunction

The Reality Dysfunction



My first purchase for my Borders Cruz e-reader.  A very good read (so far, I'm 13 chapters in as of this morning's commute to work) with so many adventure hooks that makes me think the author is a gamer.