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Saturday, February 19, 2011

Test - Subsector JJ - Sector XIII - 200x200 parsec Stellar Map [Excel]

I haven't quite figured out presentation yet, but as the title says this is Subsector JJ which will be in Sector XIII.  Feedback encouraged.

2 comments:

  1. I suppose that being used to hex grids, I find rectangular grids a little coarse - hexs, with more even exit points, alow you to have mains the wander sinuously across the map, rather than moving in a jerky fashion.

    Having said that, what scale are you using per square? Also, will the spread sheet link directly to the map?

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  2. Both grids and hexes are abstract attempts to project a very large 3 dimensional space on a 2 dimensional projection. Since I not terribly concerned with tracking exact paths, just knowing approximately where everything is the goal.

    Each square is a parsec, with the subsector being comprised of an area of 100 parsecs. My intention is for everything to link, but I'm not sure if I'm going to do it as a Wiki [ http://myscifiuniverse.wikia.com/wiki/My_Sci-Fi_Universe_Wiki ] or just a spreadsheet yet. My ultimate goal is to have elements of Merchant Prince, Pocket Empires, Mercenaries with a bunch of Battletech added to the mix.

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